Re: [WIP] Realistic climates map and terrain textures
Lun 10 Déc - 17:50
My main goal is to add better, realistic and various landscape textures, depending on the world area. Moreover, I work also on the forests types and locations. For example, on the small islands of Brittany, there must be no trees at all.
For these pusposes, I'm using 2 maps :
1) CLIMATES :
2 ) VEGETATION :
About the trees, I've already rescaled them to a realistic size (they were 2 times too high ! ....) and I've also reworked their 3D models in order they are enlighted on the correct sides by the sun. About the textures, they really need to be improved ! ...
For these pusposes, I'm using 2 maps :
1) CLIMATES :
2 ) VEGETATION :
About the trees, I've already rescaled them to a realistic size (they were 2 times too high ! ....) and I've also reworked their 3D models in order they are enlighted on the correct sides by the sun. About the textures, they really need to be improved ! ...
Re: [WIP] Realistic climates map and terrain textures
Mar 11 Déc - 13:55
Current state of my climate map for SH3 :
Re: [WIP] Realistic climates map and terrain textures
Mar 11 Déc - 14:19
Complexification : for each climate, 1, 2 or 4 different variants depending on North/South hemisphere (for example, Christmas is during summer in Australia ...), and if forest or not (example : in the temperate area, no forest on the small islands)
CLIMATES | NORD/SUD | FOREST |
Tropical climates | NO | YES |
Arid climates | NO | NO |
Temperate climates | YES | YES/NO |
Cold climates | YES | YES/NO |
Polar climate | NO | NO |
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